Tag Archives: graphics

Students Providing Creative Support

ULN lab assistant Charisma Soriano and Learning Technologies Librarian Cindy Fisher.
ULN lab assistant Charisma Soriano and Learning Technologies Librarian Cindy Fisher.

When Teaching and Learning Services initiated the PCL Media Lab pilot phase in the Fall 2014 semester, we opted to experiment with a unique staffing model. Partnering with the University Leadership Network, a similarly youthful campus initiative, we developed a tiered, three-year internship program that would synthesize our staffing needs with an effort to cultivate digital media expertise in the Libraries.

In Year 1, interns undergo basic training in audio, graphics and video software, following step-by-step tutorials that we developed in house. By the end of their first semester, we expect our interns to have a shared vocabulary in multiple areas of media production. They assemble a short podcast using Audacity, then reconstruct a digital collage in Photoshop, and finally use public domain footage to edit a short video with music in Adobe Premiere Pro. For the Spring 2015 semester, we encouraged our interns to specialize in a software area of their own choosing, and to propose a project with the most appropriate software. That approach resulted in two short films, a digital music composition, the first phase of a student organization’s website, a 3-D modeling project and a graphic guide to using the pilot lab’s scanners. Furthermore, the Lab Assistants produced tutorial guides to help users understand the workflows and technical vocabulary required to produce this work.

Starting in Fall 2015, we wanted the Year 2 Lab Assistants to improve on their existing strengths, develop their areas of interest and, when possible, create work that could benefit UT Libraries as an institution. What follows is a summary of the work done this year by our ULN Lab Assistants as part of the digital media training that forms the backbone of their internship, and helps us to offer expertise to users in the PCL Media Lab.

Graphics

During the first semester, Product Design junior Whitney Chen and Fine Arts sophomore Jessica Vacek collaborated to produce a desktop calendar, copies of which were printed and sent to Libraries’ supporters. The pair took original photographs in different library branches around the 40 Acres, then embellished those pictures using Adobe Illustrator

From the Libraries calendar.
From the Libraries calendar by Whitney Chen and Jessica Vacek.

Later in the semester, Whitney designed UT Libraries’ annual holiday card, which is distributed stakeholders and peers nationwide.

Greeting card.
Greeting card by Jessica Vacek.

In the spring semester, Jessica took a turn doing some work for Communications by designing our popular Greetings from the Library postcard, distributed for free in PCL and featuring iconic images of the branch libraries (such FAL’s hanging piano).

In another graphic combining freehand drawing with Adobe Illustrator, Jessica also gave us a new design for the birthday cards that UT Libraries sends to supporters. Much of Jessica’s artistic training has been in freehand techniques and photography (check out some of her work here: http://operation-jessica.tumblr.com/), so her internship in the PCL Media Lab has helped her to integrate more traditional media with new digital tools.

Whitney was equally busy with clever graphics work this semester, this time training her designer’s eye on promotional materials for one PCL’s most popular events, the visits from dog therapy groups. We’ve featured some of Whitney’s work on Tex Libris before  and there is more to view on her portfolio website, so we’ll just let these two pieces speak for themselves.

"The Dogfather" by Whitney Chen.
“The Dogfather” by Whitney Chen.
"Barks and Recreation" by Whitney Chen.
“Barks and Recreation” by Whitney Chen.

Video

Video production and editing software is some of the most popular in the lab, so it’s no surprise that it was an equally popular area for our Lab Assistants to choose for specialty training. We featured one of these projects in Tex Libris earlier in the year, recounting how, using Adobe Premiere Pro, Charisma Soriano (Junior, Marketing + Film and Television), Lucia Aremu (Junior, Government) and Jocelyn Mendoza (Junior, Bilingual Education) “organized, shot, edited and produced a short documentary film” about the Freud Reia punk collection that the Fine Arts Library had recently obtained.

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The video team took a more whimsical approach for their next project, using iMovie to stitch together a dreamy snapshot of life after hours in the PCL.

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We unfortunately lost Jocelyn Mendoza to another internship at the beginning of the spring semester, but the video team benefitted from the addition of Computer Science junior Victor Maestas, who has been active in amateur filmmaking since high school. Working with Librarian for First-Year Programs Sarah Brandt, Victor, Charisma and Lucia produced an Orientation to UT Libraries video that will be used to help incoming freshmen get to know their way around different branches and library services.

3-D Modelling

With the increasing popularity of 3-D printing, and especially in light of the incipient makerspace in the Fine Arts Library, we are grateful to have the expertise of Thang Truong, a Biology junior, in the PCL Media Lab. Thang began experimenting with Autodesk’s  Maya software last year, and has significantly expanded his knowledge to include 3-D printing with Sketchup and more complex modelling techniques in Maya and Blender, another application offered in the Media Lab. The images below feature examples of Thang’s work, including an iPhone case that he printed through UT’s Innovation Station.

3d  modelling.
3d modelling.
iPhone case by Thang Truong.
iPhone case by Thang Truong.

The PCL Media Lab Assistants continue to exceed our expectations and do a terrific job of helping our patrons in the lab. Next year we aim to offer more one-on-one and small group consultations with the Lab Assistants, allowing them to share their expertise with an increasingly large user base.